Flutter QR Code Scanner: A Complete Guide
Flutter QR Code Scanner: A Complete Guide
Hey guys! Today, we’re diving deep into the world of Flutter to explore how to implement a QR code scanner in your apps. QR codes are everywhere, from scanning product details to making quick payments. Adding this functionality to your Flutter app can really enhance user experience and open up a world of possibilities. So, let’s get started!
Table of Contents
- Why Use QR Codes in Your Flutter App?
- Getting Started: Setting Up Your Flutter Project
- Setting up the basic UI
- Handling Permissions
- Implementing the QR Code Scanner
- Creating the QRView Widget
- Handling the QRViewController
- Displaying the Scanned Data
- Enhancing the UI/UX
- Adding a Scan Area Overlay
- Implementing Flash Control
- Auto-Focus
- Error Handling
- Conclusion
Why Use QR Codes in Your Flutter App?
Before we jump into the code, let’s talk about why you might want to add a QR code scanner to your Flutter app. QR codes offer a fast and efficient way to transfer information. Instead of manually typing in URLs or product codes, users can simply scan a QR code and instantly access the data.
- Convenience: QR codes make it super easy for users to access information without typing.
- Efficiency: Scanning a QR code is much faster than manually entering data.
- Versatility: QR codes can be used for a wide range of applications, from marketing to payments.
- User Experience: Adding a QR code scanner can significantly improve the overall user experience of your app.
Getting Started: Setting Up Your Flutter Project
First things first, let’s set up a new Flutter project. If you already have a project, you can skip this step. Open your terminal and run the following command:
flutter create flutter_qr_scanner
cd flutter_qr_scanner
This will create a new Flutter project named
flutter_qr_scanner
. Now, open the project in your favorite IDE (like VS Code or Android Studio).
Next, we need to add the necessary dependencies to our
pubspec.yaml
file. We’ll be using the
qr_code_scanner
package, which provides a simple and easy-to-use QR code scanning functionality. Open your
pubspec.yaml
file and add the following dependency:
dependencies:
flutter:
sdk: flutter
qr_code_scanner: ^1.0.1 # Use the latest version
Make sure to run
flutter pub get
to install the dependencies.
Setting up the basic UI
Now that we have the dependencies lets create the UI for the QR code scanner. This includes setting up the camera view, handling permissions, and displaying the scan results. We’ll need to create a basic layout that includes a
QRView
widget to display the camera feed and a
Text
widget to show the scanned data.
Open your
lib/main.dart
file and replace the existing code with the following:
import 'package:flutter/material.dart';
import 'package:qr_code_scanner/qr_code_scanner.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter QR Scanner',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: QRScannerScreen(),
);
}
}
class QRScannerScreen extends StatefulWidget {
@override
_QRScannerScreenState createState() => _QRScannerScreenState();
}
class _QRScannerScreenState extends State<QRScannerScreen> {
final GlobalKey qrKey = GlobalKey(debugLabel: 'QR');
Barcode? result;
QRViewController? controller;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('QR Code Scanner')),
body: Column(
children: <Widget>[
Expanded(flex: 5, child: _buildQrView(context)),
Expanded(
flex: 1,
child: Center(
child: (result != null)
? Text('Data: ${result!.code}')
: Text('Scan a code!'),
),
)
],
),
);
}
Widget _buildQrView(BuildContext context) {
// For this example we check how width or tall the device is and change the scanArea and overlay accordingly.
var scanArea = (MediaQuery.of(context).size.width < 400 ||
MediaQuery.of(context).size.height < 400)
? 150.0
: 300.0;
// To ensure the Scanner view is properly sized after rotation
// we need to listen for Flutter SizeChanged notification and update controller
return QRView(
key: qrKey,
onQRViewCreated: _onQRViewCreated,
overlay: QrScannerOverlayShape(
borderColor: Colors.red,
borderRadius: 10,
borderLength: 30,
borderWidth: 10,
cutOutSize: scanArea),
);
}
void _onQRViewCreated(QRViewController controller) {
setState(() {
this.controller = controller;
});
controller.scannedDataStream.listen((scanData) {
setState(() {
result = scanData;
});
});
}
@override
void dispose() {
controller?.dispose();
super.dispose();
}
}
Handling Permissions
Before your app can access the camera, you need to request permission from the user. The
qr_code_scanner
package handles this automatically on Android, but you might need to add specific permissions for iOS.
For Android:
You usually don’t need to add any specific permissions in the
AndroidManifest.xml
file, as the package handles it for you.
For iOS:
You need to add the
NSCameraUsageDescription
key to your
Info.plist
file. This key provides a description of why your app needs access to the camera. Open your
ios/Runner/Info.plist
file and add the following:
<key>NSCameraUsageDescription</key>
<string>This app needs camera access to scan QR codes</string>
Without this, your app might crash on iOS when trying to access the camera.
Implementing the QR Code Scanner
Now, let’s dive into the core implementation of the QR code scanner. We’ll use the
QRView
widget from the
qr_code_scanner
package to display the camera feed and detect QR codes.
Creating the QRView Widget
The
QRView
widget is the main component for displaying the camera feed and scanning QR codes. You need to provide a
QRViewController
to control the camera and listen for scanned data. Here’s how you can set it up:
final GlobalKey qrKey = GlobalKey(debugLabel: 'QR');
QRViewController? controller;
Widget _buildQrView(BuildContext context) {
return QRView(
key: qrKey,
onQRViewCreated: _onQRViewCreated,
);
}
The
qrKey
is a
GlobalKey
that allows you to access the
QRView
widget from other parts of your code. The
onQRViewCreated
callback is triggered when the
QRView
is created, and it provides you with a
QRViewController
instance.
Handling the QRViewController
The
QRViewController
is used to control the camera and listen for scanned data. In the
_onQRViewCreated
callback, you can initialize the controller and start listening for scanned data:
void _onQRViewCreated(QRViewController controller) {
setState(() {
this.controller = controller;
});
controller.scannedDataStream.listen((scanData) {
setState(() {
result = scanData;
});
});
}
Here, we’re setting the
controller
state variable and listening to the
scannedDataStream
. Whenever a QR code is scanned, the
scanData
is emitted to the stream, and we update the
result
state variable with the scanned data.
Displaying the Scanned Data
To display the scanned data, you can use a
Text
widget that shows the value of the
result
state variable:
Center(
child: (result != null)
? Text('Data: ${result!.code}')
: Text('Scan a code!'),
),
This will display the scanned data in the center of the screen. If no QR code has been scanned yet, it will display the text “Scan a code!”.
Enhancing the UI/UX
To enhance the UI/UX of your QR code scanner, you can add features like a scan area overlay, flash control, and auto-focus.
Adding a Scan Area Overlay
The
qr_code_scanner
package provides a
QrScannerOverlayShape
class that allows you to add a custom overlay to the camera view. This overlay can help guide the user to position the QR code within the scan area. Here’s how you can add an overlay:
QRView(
key: qrKey,
onQRViewCreated: _onQRViewCreated,
overlay: QrScannerOverlayShape(
borderColor: Colors.red,
borderRadius: 10,
borderLength: 30,
borderWidth: 10,
cutOutSize: scanArea,
),
)
This will add a red-bordered overlay with rounded corners to the camera view. The
cutOutSize
property determines the size of the scan area. You can adjust the
borderColor
,
borderRadius
,
borderLength
, and
borderWidth
properties to customize the appearance of the overlay.
Implementing Flash Control
To allow users to toggle the flash, you can add a button that calls the
toggleFlash
method on the
QRViewController
:
FloatingActionButton(
onPressed: () async {
await controller?.toggleFlash();
setState(() {});
},
child: FutureBuilder<bool?>(
future: controller?.getFlashStatus(),
builder: (context, snapshot) {
if (snapshot.data != null) {
return Icon(snapshot.data! ? Icons.flash_on : Icons.flash_off);
} else {
return Icon(Icons.flash_off);
}
},
),
)
This will add a floating action button that toggles the flash when pressed. The
getFlashStatus
method returns a
Future<bool?>
that indicates whether the flash is currently on or off.
Auto-Focus
Auto-focus
helps the camera focus on the QR code, ensuring a clear and quick scan. Most devices support auto-focus by default, but you can manually trigger it if needed. The
qr_code_scanner
package handles auto-focus automatically, so you usually don’t need to add any extra code for this.
Error Handling
It’s important to handle potential errors, such as when the camera fails to initialize or when the user denies camera permissions. The
qr_code_scanner
package provides error handling through the
onQRViewCreated
callback.
void _onQRViewCreated(QRViewController controller) {
setState(() {
this.controller = controller;
});
controller.scannedDataStream.listen((scanData) {
setState(() {
result = scanData;
});
});
controller.onError = (error) {
print('QR view error: $error');
};
}
Here, we’re setting the
onError
callback to handle any errors that occur during the QR view creation or scanning process. You can display an error message to the user or take other appropriate actions based on the error.
Conclusion
And that’s it! You’ve successfully implemented a QR code scanner in your Flutter app. We covered everything from setting up the project and handling permissions to implementing the QR code scanner and enhancing the UI/UX. With this knowledge, you can now add QR code scanning functionality to your apps and provide a better experience to your users.
Remember to explore the
qr_code_scanner
package documentation for more advanced features and customization options. Happy coding, and have fun building awesome apps!